LowResRPGPrototype
A low res prototype for an rpg for the low res game jam
the farther away from spawn you go, the higher level the monsters are
the higher level monsters give more xp
Controls
WASD or Arrow Keys to move
J or space to attack
I to zoom in
o to zoom out
shift to dodge roll
Comments
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How did you make the animation
Its complicatedly programmatic as usual.
I actually generate limbs for the characters and create target poses by modifying the limbs positions in different hardcoded functions [I've created better animation systems before, and it makes me miss it when I make bad ones lol]. U can see it better if you zoom in with I.
The color effect on the hit swipe is from a per pixel shader than maps the colors to a color palette and does a pseudo dither if its in between colors.
The benefit of doing it this way, is that it automatically creates animations for different body shapes and colors